#ifndef __PASS_BALL_NEAR_TO_GOALIE_BEHAVIOUR__
#define __PASS_BALL_NEAR_TO_GOALIE_BEHAVIOUR__

#include "../ModuleInterface.h"
#include "PassBallToBehaviour.h"

/*
 * Pouzije sa ak je brankar nebezpecne blizko a strielat nie je vhodne
 *
 */
class PassBallNearToGoalieBehaviour : public ModuleInterface
{
	//pouzite moduly spravania
	USE_MODULE(PassBallToBehaviour)

public:
    virtual void Behave();
};

#endif
